backrooms entity rattlers. meg。. backrooms entity rattlers

 
meg。backrooms entity rattlers  With only around 33% of all avian-based Backrooms inhabitants

This Backrooms Explained explains what exactly a Fr. The partygoers outside the "level fun" at the moment of shutdown, will be easy to kill off. The Backrooms Entity 3 Smiler Vs Entity Rattler Youtube 1. The Backroom by Rayan Adamczak on Dribbble, The Backrooms HD wallpaper; 1440x1080px. Shoutout to the amazing artists in this video (links below)we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 16th video of our Journey through ALL the Enti. Q Q smilers • common in the Q rooms,. 8 Kilograms/429. Entity 22 will warn the wanderer about the upcoming danger. They act with hostility towards humans and will. 它们喜欢疯狂的人来作为他们的受害者. share: email facebook twitter vk linkedin xing reddit. Rattler passed for 351 yards and three touchdowns as the Gamecocks won their 15th straight over Vanderbilt, 47-6, on Saturday. Level 27, commonly referred to as "The Woodrooms", is a presumably endless, labyrinthine complex of wooden rooms and hallways, varying minutely in design. They don't need to eat anything, since they don't hunt anything. License: CC Attribution Creative Commons Attribution. ago. Skin Stealers. Smilers tend to reside in dark areas on Level 2 and Level 3. 1. Yet another scarry PNG VTF Texture. " As said above, entities are as wildly. The backrooms entities: Animations (entity 32) Classification of the different types of animations (entity 32); found at level 94 also called Motion. A Rainy Day. ) is a modern subgroup of the Anti-Entity Agency, created with similar goals after the former's dissolution. r/backrooms • Guys I just got to this level and saw them. The pitch depends on what the entity is trying to communicate. A Familiar Place - Part 1. SUBSCRIBE IF YOU LOVE ROBLOX🐦 TWITTER: INSTAGRAM: TIKTOK: A Backrooms Journey. previous stickman animation:scp 3008 vs partygoers cop vs maniac cop pickle vs teacher littl. . Entity from Level 0. Information of the creatures. And The KI. This area looks like a dim lit hotel from the 60-70s. While in her idle state, The Game Master is most. Level π: "饱和"后室,但是押韵狂魔 (Fandom)【Backrooms后室】. 8/0. Entity 10, more commonly known as the Skin-Stealers, are large humanoid entities that can wear the skin of their victims as a disguise. meg,和 backroomsdrive. r/itswooshwithfouros. The Backrooms. Windows let the natural light of the sun into rooms. Level 1995 is the 1996th level of the Backrooms. As indicated in the mini tales included above, these entities suffered at the. Exits. Some Windows are safe when. If the partypoopers are extinct, so will the. The group has a total of 212 members, and holds a moderate amount of supplies, including Almond Water and a large armory of. ESFP. Starring at them directly or getting in too close will lead to certain death. Get Surfshark VPN at - Enter promo code DXARMY for 83% off and get 3 extra months for free!Follow and DM me and ill say hey 👇. Blanche. 已有184名玩家向您推荐本视频,点击前往哔哩哔哩bilibili一起观看;更多实用攻略教学,爆笑沙雕集锦,你所不知道的游戏知识,热门游戏视. One of the best-known examples of the Internet aesthetic of liminal spaces, which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by. Aranea Membri seem to nest in empty, dark spaces above the roofs of many levels within the Backrooms, waiting for other entities or humans to approach its location (the entity’s so-called stalking stage). demonister • 2 yr. Category page. Just. Like i said it's slowly dying by really out of place posts. Backrooms Explained brings you animated stories and tales about the Backrooms and more!Brought to you by a few fans of the Backrooms and SCP. Description Also known as "Grabbers", Transporters are tall, dark, floating humanoid figures. *The Buzzkill: These entities are known as the natural predators of partygoers, as a single buzzkill can kill multiple partygoers at the same time. Such as one of the worst entities, the stalker. They're extremely hostile toward humans and have been cause for concern among the Async Research Institute in their. Insanities are an upcoming entity that will be added to the Backrooms. That includes "Smilers Backrooms" Frowners and Rattlers too. In my opinion there are no actual monsters in the backrooms. The Mangled: Try to run as fast as you can if you get spotted. 9-Rattlers. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. Their appearance varies from person to person, however the most commonly. Mother will walk. The Backrooms Game HD wallpaper; 1280x1024px. The Backrooms. SUBSCRIBE IF YOU LOVE ROBLOX🐦 TWITTER: INSTAGRAM: TIKTOK: is a highly dangerous entity in the Backrooms. , the group actively hunts and kills entities in the Backrooms. Their skin has a leathery texture, and they are dyed with a yellow pigmentation. Hey everyone! Welcome to a video all about The Shady Grey! This level is one of my favorites on the wiki, so I decided to break it down for you all! Out of a. The Backrooms are an online fiction originating from a creepypasta posted on a 2019 4chan thread. I Made a WORKING Backrooms Entity or #Backrooms Monster in #Fortnite! #shorts #FortniteCreative Subscribe to my channel here: Mustar. Deal. 3k Views 24 Comment. It consists of several different looking areas, but the largest area of the Backrooms has the appearance of an empty office building with bright yellow wallpaper. Idk maybe the skin stealer. jump on TiktokSkin Stealers - ValoxSpider Crawlers - Frag 2Entity Unknown -. It is merely a myth, nothing but superstition. this gender might include feeling nonhuman, like an entity in the backrooms, having reflective glowing eyes and teeth, and hiding in dark corners or doorways. The Storyteller is able to manipulate any form of information, from books to human memories. this gender might include feeling nonhuman, like an entity in the backrooms, having reflective glowing eyes and teeth, and hiding in dark corners or doorways. They are frequently found stationed in corners or hallways, remaining static until they're disturbed. They eat human flesh when in a hunger state, and otherwise roam aimlessly if they do not need to eat. Get 20% off + free shipping @Manscaped with code IGP20 at the Backrooms ENDINGWelcome back to Inside the Backrooms! Icy, Skilly. It has a certain motive for remaining on its particular floor. The Backrooms 是一个網路小說和Creepypasta 。 起源於2019年一位匿名用戶在貼圖討論版網站4Chan發佈的一張圖片。 Backrooms最初被描繪成一个由随机生成、大小不一的房间组成的辦公室迷宮,而人們只能透過「Noclipping 」進入。Backrooms Entity 3D Models 0 models-10 subscribers. Entity 21 - Hook HeadHabitat: Level 69You're alone in Level 69, driving down the foggy road, and not even the sound of the radio is there to drown out your t. Description. page revision: 6, last edited: 15 Feb 2023, 05:41 (275 days ago)Stretch brings you The Backrooms Entity 98 - "The Dollmaker" Animation. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. Orbit navigation Move camera: 1-finger drag or Left Mouse Button Pan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button Zoom on object: Double-tap or Double-click on object Zoom out: Double-tap or Double-click on background Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse ButtonBacteria, also known as ENTITY ##, is one of the first entities that you will encounter of the game Inside the Backrooms and can be found in the Dark Rooms. Entity 51 — or "The Heralds of Rust", as they call themselves — are a group of four humanoid entities which have been sighted in various levels of The Backrooms. . 1 Entities 0-99 1. Hands down. Frowners represent a distinct entity within the Backrooms, serving as the antithesis to their counterpart, the Smilers. Entity 16, scientifically referred to as “Undying,” is a unique entity with human-like features and appearance; there are no ways of "dispatching" these entities as of now, thus their name. 致力于介绍后室的全部层级~ 第一部分哦!. The Bacteria is a stick-like physical ominous entity which is said to be made out of wires from the ceiling of level 0 and is extremely hostile towards wanderers and other entities. A Familiar Place - Part 1. Their Base is. Entity Number: 3 Habitat - Majority of Levels. Unspeakable eldritch horrors (or a**holes if you ask Dr. The backrooms entities: Smilers. backrooms. Duller Backrooms Entity 8 Rigged. Then theres level fun. The Backrooms Smiler Entity Square Pillow Cushion, Creepypasta Ghost Face Home Decor, Halloween Prop, Gift for Teen, Generation X (17) $ 17. It appears to possess large, sharp claws at the end of both its arms. Entity 20, referred to as Scits, are a small crustaceous species that stem from the Anomalocarididae family — which went extinct in the Frontrooms around 448 million years ago. ∆Timestamps∆0:00-0:29 Disappointing Ending0:30-0:59 Supermarket 12AM Ending1:00-1:19 Hide and seek Ending1:20-1:49 Bittersweet Ending1:50-2:19 Good (?) Endin. PLEASE READ THESE RULES BEFORE ASKING: The Backrooms isn't real, don't act like it really is. Instead, it is plausible that the backrooms feeds off the mental energy or force of will of those trapped inside. Triangles: 84. 出口只有虚空,在Level 3999没完成任务进入玻璃门就会来到这里Level 952: "现实腐朽之时" (Fandom)【Backrooms后室】. Every Day new 3D Models from all over the World. List of Exclusive Entities. What is entity 1? As of now, there is no Entity 1. It resembles a Japanese style spa resort, and it has plenty of food and other humans that call it home. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Pixels is the online pseudonym for a 16-year-old visual effects artist from California. Internally, skin-stealer anatomy is very similar to human anatomy, suggesting that they might be primates or even simians. Smilers tend to reside in dark areas on Level 2 and Level 3. ordial smilers were locked in the backrooms they started infighting which eventually left only one left. Welcome to the Backrooms Sandbox Wiki…. Wretches are wanderers who have been deformed by the toll that The Backrooms has taken on them. Find more instant sound buttons on Myinstants!What is the safest backrooms level? Well, the safest level in the backrooms is level 178. 1. This is an entity in backrooms, the Bacteria. Yes these dangerous Backrooms Entities are. ISTJ. Entity Habitat: Majority of levels. But the found footage from Kane Pixels for example, there was an entity found so this makes the lore a bit confusing. More posts you may like. • 3 days ago. Azoperoa4 · 4/6/2022. Hey everyone! In today's video I go over 3 of the most friendly backrooms creatures/entities that are still powerful! This is a followup to the first episode. Entity Number: 2 Habitat - Architectural. 99. Yes these dangerous. Please note that entities aren't locked to a specific dimension, so don't categorize a dimension on the page of any entity. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. You suddenly no-cliped out of reality and made it to the backrooms. That, and Kane's canon is just entirely separate from the wikidot in general. Overseer-D is very intelligent, capable of speech (Even though he has the appearance of. It's unknown what the smilers do after killing their victims, some think they just kill them, while other believe that they eat their victims. The entity was presumably unable to digest them; as a result, it left the objects to bait future wanderers. Entity 50 ("Dolls") - Dolls, true to their moniker, manifest as diminutive, child-like figures within the Backrooms. It is advised to bring a flashlight for exploration. Jantlers are a hostile species of entities strongly resembling deer (Cervidae), although both male and female Jantlers bare this strong resemblance to deer hinds only, as the males do not possess antlers. For more information on the Fun War, go to the Level 52 page. Mother takes the appearance of an angel with a missing wing and only yields a white smile with no eyes, she emits a heavy darkness around her due to the anomalous properties of Sublevel 1. 1 (also level 11 facelings, never hostile). Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. Most Yūrei are able to be placated or exorcised, but Onryō cannot be. The best way to escape a Smiler is to keep eye contact. Subscribe. ago. Wiz: The happy entity "PartyGoer". These entities possess keen sight and touch but lack hearing and smell. If you see monsters in the backrooms it means you started losing your insanity because you see something that doesn't exists. They have the appearance of a crude, white glowing smiley face. Their fluffy white feathers are soft to the touch, and they're super friendly. They are vengeful spirits that seek to destroy everything. (2018) Level 67 is best described as a heavily misty harbor that takes place some time early in the morning. Entity 3. Level 9123 appears to be an abandoned hotel from the 60-70s. Some Wretches will form groups whereas others. The best way to escape a Smiler is to keep eye contact. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!Entity 30. Some levels are home to sustained communities, while others pose major threats to the life inside them. !IMPORTANT! The concept of backrooms is dying. Entity 6-Partypoopers. This is due to the large entity that has super strength, speed, hearing, and durability that. Peace and Conflict. Yeah!!! Maybe look at that page on Blanche a little closer (she's safe,but there's more to learn) • 2 yr. ) Facelings (But with hiperrealistic blood, also, they're all hostile, even the adults. An Entity can be described as. Scarecrows. Their Base is known to be "The Smiling Room". When in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. However they will always have a Smiling Face. Lolbit757575 (Entity) Mother. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. Walk close to the corner and use the room to your advantage once you spot their devilish grins. It has two long arms, which are tipped with sharp claws. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. List of Canons - A list of the major interpretations of the Backrooms concept. Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. 5. Scream Eaters are ghostly entities composed purely of Liquid Silence. Entity 3-Smilers. . Entity 2: "Windows". meg。. I have no idea why. This supports the notion that, if it’s not directly linked to the Backrooms as opposed to something else that fell in, it’s at least partially knowledgeable on what the Backrooms contains. It's a carefree place, free of war and strife. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!to downloadThe Backrooms Entities. Entity 147 instances often wear sleeved clothing in order to hide their arms. Backrooms Entity Maker. . Ik his story but I certainly see him as an entity jumping upon universes intino ppls. They also tend to travel alone, but large groups of them have been. Smilers: Smilers can be encountered in the Habitable Zone. Mother is a highly dangerous entity in the Backrooms. the backroom entity that tells puns i am here for it. 1) These entities are humans that became insane. They are incredibly dangerous, and any hostile encounters with them have always resulted in the death of the victim. Level 611 is the most dangerous level in the backrooms. The Windows are creatures in the shape of a Window. However there is also a theory that it's what they make their infamous rattling sound with. Backrooms Entities Native to the Backrooms rather than our own reality, the term "Entity" covers a wide range of creatures, ranging from friendly inhabitants with human-like intelligence and intellect, to mindless brutes and animalistic creatures, ands those whose motives and abilities are beyond our understanding. Lastly, "habitat" refers to how often you'll encounter the entity. Entity 24Official name: Death RatsHabitat: Majority of levels in the BackroomsDeath Rats are Entities that can be found in various Levels of The Backrooms. It is not like it is the holy grail of entities, it is not like it has a good concept(it is bad), it is not like it is better than the clocksmith, then why do they matter anyways. Habitat:level 6 "lights out" and level 4. According to the Fandom, 50% die, 25% get sent to level 0, and 25% (if they were a human turned into an entity), they turn into a human again. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. 5 Entities 400-499 1. . 9 Entities 800-899 1. Wretches are almost always hostile, but their behavior otherwise varies wildly. That includes "Smilers Backrooms" Frowners and Rattlers too. Probably entity 666. The Backrooms is filled with what seems like never-ending dangers including both entities and objects. 8 Rattlers • Uncommon on dark levels. 以及偶尔还会出现在视频分享平台上,如 videohub. Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. They may also be connected to the sanity meter having an insanity spawn once a. . far, there are only a few reported entities in Level 188, Windows, Partygoers, Partythrowers, Skin Stealers, Howlers, Death Moths, Bacteria, Smilers, Frowners, Rattlers and a level-exclusive entity. contest-winner entity goicon2021 masked-maidens unmasked-canon. Bone thief with Big Eye - The Backrooms Entity 121. . However kinda. God save you if you hear. Light and Darkness. The lore between the Wikidot and Kane’s videos are severely different, and I do a LOT of research on the Wikidot. 74. Image: The Backrooms Wiki. Time does not function in the same manner inside the Backrooms, and along with this, there are dangerous entities lurking in the shadows. 283. Killing yourself in Level ! after turning around in Level 1007 will send you to. Description. They are also rare and mysterious. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. In this video, I’ll explain 5 backrooms entities I found interesting; The Smilers, Frowners, Death Moths, Rattlers and The Living Room. * BlasphemousBoast: Claims to may just be the only one worthy to inherit ownership baddest of ''all'' of the Backrooms. fan_finland • 6 mo. Their behavior is unusual for entities, as they. Level 9797 "无垠死亡" 【Backrooms 后室】,MR. I'm trying not to be a hater cause i love the creativity of the people who build this lore but that concept is so dumb to me. My theory on smiler reproduction is that they reproduce in everyway they can and I also think they. Escape the Backrooms. my reaction to that information, undertale singing man, my reaction to that information fallen down,song Underbase: fallen downBackrooms source Blub Cats communicate through varying pitches of squeaks, similar to one of a dog toy. Entity 20 appears to be the last of its species. Please check if you want to discover more about Backrooms. A Family of Us. Then theres level fun. ago. Step 1: Not panic, as panicking causes you to lose your senses and make noise, which may attract unwanted visitors. Entity 8-Partyruiners This one is not as good as the other but this one was harder too thank you guys so much for all the support of once we get to 1000 subscribers I will do a live In this video, I’ll explain the backrooms entity knows as “Kitty” and I’ll also explain “Skin Stealers”. tiktok. explaining the backrooms entity called AIDEN. . License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. Skin-stealers are tall, with the average height of a skin-stealer being 2 metres. r/backrooms • Where am i? r/backrooms • First back rooms photo I’ve taken. Lorem ipsum dolor sit amet. . Smilers tend to reside in dark areas on Level 2 and Level 3. There is no difference in behaviour. . This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. Level 9 "黑暗郊区 " 层级介绍【Backrooms后室】. The Frowners " Entity 3-A" | The Backrooms Explained is the video of "The Frowners" inside the backrooms. Smilers can be easily avoided by staying in the. This is Lambourne and Vincent’s guide on how to evade all Inside the Backrooms entities. !IMPORTANT! The concept of backrooms is dying. > Description []. If the target is unaware of the creature, it will attack immediately. ; Deity of Mortal Creation: Semi. Hounds are humanoid entities with canine attributes. . Many Entities do employ chase tactics,when they are aware of you,and you are aware of it's presence. Though, they telepathically communicate words as their direct communication to wanderers. . The concept of backrooms is dying : r/TheBackrooms. A Better Proposition. 3 Entities 200-299 1. Watchers. The Backrooms. Description The Wanderer, is something that is very hard to explain. Another theory is the old school backrooms entity that's now extinct. 5 and can be found traversing the level in a hunt for any Wanderers. Youre gonna die a lot in this one (not very balanced) so its not scary. The Storyteller is able to manipulate any form of information, from books to human memories. The Backrooms is an in-game location that can be accessed when the back door opens at night. Entity 974, more commonly referred as Tumblers, possesses an appearance of a black virus-like body covered with tentacles which looks similar to tentacles from an octopus from the Frontrooms. 7 Entities 600-699 1. 1. Their torso, limbs and head consists of randomly placed, bloody rods. 实体666是一个恶意的EXE文件,该文件能够伪装成各种电子游戏以及各种实用性应用程序,甚至能够以物理形式出现。. The best way to escape a Smiler is to keep eye contact. About this game. You will end up here after falling in. The Backrooms is a labyrinth of interconnected rooms with no apparent exit, inhabited by hostile and unimaginable entities. They can be identified by their signature reflective eyes and teeth gleaming in the dark. With a total of 5 Levels to play on, Inside the Backrooms: Level 0 (Backrooms), Level 22 (Car Park), Level 4 (Office), Level Fun (Child’s Party), Level 35 (Sewer), Level 5 (Hotel). Entity Habitat: Majority of levels. Backrooms takes its appearance from an image of a liminal office space, the most iconic image of the backrooms. Want to discover art related to backrooms? Check out amazing backrooms artwork on DeviantArt. Entity 12 ‣ Ningens • Level 7. The entity's feet appear to be 'flat' although it does share some similarities with normal human. Entity Number: 003. Boomstick: A faceless human "Faceling". Now Am In The Backrooms, Here Are Some HD wallpaper; 1598x900px. 01: "熄灯结束" (Fandom)【Backrooms后室】,"实体也想逃离这个楼层"Level 0. The level has 5 areas that vary in safety. These entities are infamous for their gargantuan proportions and savage rule over the jungles of Level 989, as well as for their invasive behaviors and tendency to suddenly burst through walls. 4 Entities 300-399 1. Frowners live in some of the safe Backrooms levels most common in Level Frown, They are like the opposite of the Smiler entity, but they don't wanna bite the victims head off. Skin Stealers also known as Entity 10 is one of the very commonly found entity inside the Backrooms. Entity Number: 003. That is just my theory. Behaviors:previous stickman animation:scp 3008 vs partygoers cop vs maniac cop pickle vs teacher littl. The second system, meanwhile, is known as the Three Level System. (Note: Natives use this speech patterning outside of Level -777 so be wary. It is advised to bring a flashlight for exploration. Random Backrooms Entities, Levels and Objects. Entity 17 preferably settles. Add to wishlist. It is based off the famous Backrooms creepypasta and contains only one Entity, The Backrooms Entity. r/FlyffUniverse. The Backrooms Wiki - The Backrooms. INTJ. Entity 67, designated as "Sanguine Festivus", is a viral pathogen with highly unstable and volatile effects. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. its called a cameraman because it has a camera for a head. Smilers have a rivalry with Frowners and Rattlers and will go out of their way to attack them, even abandoning their wanderer target. The only distinguishable features of Smilers are their beady eyes and the enormous grins carved across their faces — the only things which reflect light. They are currently in testing, found only in Mobile Sprint Test. Backrooms的經典形象(使用電腦合成產生) 后室Wikidot站点使用的Logo. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. The Backrooms Entity 97: Scream Eaters by Atom Rutherford [] Entity Number: 97 [] Habitat - Level 93 [] An artist's depiction of a Scream Eater, as described from several survivors and sightings. Start Notification Service for new "the backrooms" 3D Models. Step 4: Stay here, as attempting to. Many consider it to be the embodiment of the Backrooms. Voting closed. backrooms entities list. 2: that thing built like a stickman made of paperclips. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. Habitat - Level 3, Some higher Levels. You can post some of your art here, but not to the point where you're always posting your art here. Their Base is known to be "The Smiling Room". The Backrooms (stylized as THE BACKROOMS), is an omnipotent entity. An entity that takes on the appearance of a silver statue that only manifests on Level 550 "The Checkpoint" and is often the single most important entity on the entire level due to the fact that he gives out gifts to those who have survived The Backrooms and had reached his Level alive. For business / Cancel. ⇱︎ fullscreen. Buzzkill are intelligent, vaguely humanoid entities composed of a gigantic elongated and bulbous head with misshapen faces and a cartoonish. Watchers are a variant of The Neighborhood Watch found inside of the Backrooms. Another higher being in the Backrooms that enjoy human suffering. login Sign Up Upload. Boomstick: The Master of Gaming ''Game Master".